SKINHELP SECTION - Quake3

 

Seeing your Skin INGAME...

 

The correct way now to save and see your skins ingame is to make a PK3 file.


PK3 files are just zip files. You can make a .zip file with winzip of your skins then rename the .zip to .pk3
Be sure to make a new winzip file without compression from the root directory of your hd tho. It must maintain the correct
directory structure also.

The skins are saved as TGA or JPG's. A Head Icon should be made as a seperate 64by64 TGA for the selection screen.

The skins are instructed upon which model they are 'tagged' onto thru .skin files.

.skin files are just .txt text files and once a text file is saved it can be changed to .skin like the .zip is renamed to .pk3.

You can now download a program called the SkinLinker by Rick 'Krow' Stirling from Skinning 101 that takes care of this process for you leaving
you only to make the skin art itself.

 

'Patience is a Virtue, and Artists are lazy people